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Rek Seven
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Posted - 2014.07.29 14:38:00 -
[1] - Quote
Regarding the Ishtar, sentry drones are the problem, not the ship. Increase the signature radius or completely change their mechanics by having them stay within 5km of the ship and not be an independent stationary turret, which is unbalanced when compared to how every other weapon system works!
What's going to happen when this change makes no difference whatsoever? Are you going to remove the tracking speed bonus completely? +1 |

Rek Seven
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1634
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Posted - 2014.07.29 15:37:00 -
[2] - Quote
Mizhir wrote: One suggestion would be to remove or nerf the drone control range bonus forcing people to give up more fitting for an extra drone range thingy to use it as longrange sentry boat.
Good point. In addition, maybe fitting a drone damage mod should reduce your control range by 5km... +1 |

Rek Seven
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Posted - 2014.07.29 16:14:00 -
[3] - Quote
Ugly Eric wrote: Make all the cruiser size droneboats have medium drone bonuses. Not heavy nor sentry. Like Gila, but with 5 drones. Having BS sized weapon bonuses to aply BS damage and range to a cruiser just makes no sence whatsoever.
Do you really want the vexor, navy vexor and the ishtar to be virtually the same? Senturies are not really a BS weapon system but I agree that their damage projection kind of makes them seem like one. +1 |

Rek Seven
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1637
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Posted - 2014.07.29 16:28:00 -
[4] - Quote
CCP Rise wrote: "Battleships are not in a good place, you crazy Rise" - an important distinction here is that I meant battleships are in a relatively good place WITHIN the class. Whether or not they are healthy relative to other classes is more complicated...
It's irrelevant whether they are good in their own class as we are playing a sandbox MMO. They have virtually no advantages over smaller combat ships in the game  +1 |

Rek Seven
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Posted - 2014.07.29 16:49:00 -
[5] - Quote
CCP Rise wrote:Sentry drones have enormous downsides. They can be killed like other drones AND they don't return to your ship. There's a reason they were never used at all until assist + these tracking/optimal bonuses came along.
Have you considered changing sentries so that they keep up with and orbit the ship that deploys them? This would effectively turn them into a turret and would allow a pursuer to chase the ship down without it being a suicide run. +1 |

Rek Seven
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Posted - 2014.07.29 17:19:00 -
[6] - Quote
Harvey James wrote:Rek Seven wrote:CCP Rise wrote:Sentry drones have enormous downsides. They can be killed like other drones AND they don't return to your ship. There's a reason they were never used at all until assist + these tracking/optimal bonuses came along. Have you considered changing sentries so that they keep up with and orbit the ship that deploys them? This would effectively turn them into a turret and would allow a pursuer to chase the ship down without it being a suicide run. perhaps add a new type of sentry drone .. called mobile gundrones or something along those lines... make ishtar damage bonus tied too them instead .. reduce their dps and range a little .. compared too the current sentries..
Why not just change sentries? It would solve a lot of problems and it makes sense when you think about it... We have combat drones that operate away from the ship, and sentry drones that act as shipboard turrets. +1 |

Rek Seven
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Posted - 2014.07.29 22:27:00 -
[7] - Quote
Steve Ronuken wrote:Crazy thought for sentry drones:
Sentry drones are battleship sized weapons, in a very small hull. So they're taking liberties with shielding and the like, and are unstable.
When destroyed, they explode, damaging anything in a 6km radius, doing at least enough damage to kill any sentry drone (max boosted sentry drone, at that matter)
Oh, and push sentry drone deployment out to a 3km radius of the ship deploying them.
And just to take care of a potential issue, no sentry drone deployment within, say, 20km of a station or star gate.
Yeah you're right, those did seem like crazy thoughts...
On your first point, why do you consider sentries a battleship sized damage weapon? ...On paper they seem more inline with medium long range weapons that trade tracking for range. +1 |

Rek Seven
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Posted - 2014.07.30 08:27:00 -
[8] - Quote
Azure Rayl wrote:Why not drop the ishtar's drone bandwidth to 100mbit/sec . Nothing else would need to be changed then :P
Because ships are not balanced according to how they perform in a 1v1. In a fleet fight, the change you are suggesting makes virtually no difference.
+1 |

Rek Seven
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Posted - 2014.07.30 12:05:00 -
[9] - Quote
Ashi Turner wrote:Rek Seven wrote:Regarding the Ishtar, sentry drones are the problem, not the ship. Increase the signature radius or completely change their mechanics by having them stay within 5km of the ship and not be an independent stationary turret, which is unbalanced when compared to how every other weapon system works!
What's going to happen when this change makes no difference whatsoever? Are you going to remove the tracking speed bonus completely? Yeah sure... make weapon only working on 5km... then you have to change all guns to shoot to max 5km as well
You either misunderstood or misread what i said, so i'll explain...
I'm proposing that sentry drones are changed so they move with the host ship (e.g. the ishtar). This would effectively turn them into medium long ranged turrets that float around your ship. This would solve two issues:
1. Sentry tracking would be affected by the host ships movement speed, just like turrets 2. Fast moving sentry ship would no longer be able to exploit their their drones, effectively, double optimal/falloff range by deploying drones and running away.
My corp mates think this defeats the purpose of sentry drones and i can't disagree with that but my response is, so what?! Sentry drones are the problem and it's better to fix the mechanic than to nerf the ship back to being useless again. +1 |

Rek Seven
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Posted - 2014.07.30 12:45:00 -
[10] - Quote
TrouserDeagle wrote:the insane fitting gap between ACs and arties causes stuff like this, I think. you give a ship fitting for arties and it has 99999999 infinite grid in AC mode, and you give a ship grid for ACs and it cannot artillery.
also optimal bonuses on minmatar are pretty bad.
Agreed, arties are way too fitting intensive. Even with a loki I have a tough time making a good arty setup without spending hundreds of mil on implants and faction mods. +1 |

Rek Seven
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Posted - 2014.07.30 17:29:00 -
[11] - Quote
SFM Hobb3s wrote:CCP has experimented in the direction of giving certain ships bonuses to all size-class of weapons (mordus legion). I would suggest expanding this to all Battleships, giving them the full bonus to all size weapons. This way you could actually field some bs with point-defense weaponry.
I've though that for a long time but i doubt CCP are as wise as you and I.  +1 |

Rek Seven
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Posted - 2014.07.31 13:11:00 -
[12] - Quote
I love these threads by Rise and Fozzie. They come up with some poor idea and ask for feedback and then ignore everyone and implement the bad ideas anyway... See the Nestor 
You guys need to realise that you have to most important job at CCP right now, and this rock-paper-scissors approach to balance will hurting the game in the long run. Take a long look at battleships and ask yourself why the biggest and most fearsome class of sub caps is becoming completely irrelevant and you may get a better grasp on how all ships in the game should be balanced. +1 |

Rek Seven
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Posted - 2014.07.31 22:46:00 -
[13] - Quote
CCP Rise wrote:Hello
I was out of the office yesterday but I did get caught up here finally. I don't have a lot to add for the moment. We are still leaning towards more gradual changes for this particular pass but I'm going to get folks together once vacations are over and have a larger conversation about sentries and drone balance overall. I definitely agree that being destructible doesn't end up being an actual drawback for sentry drones in almost all situations. We could expose that weakness more by changing things like drone bay or drone HP but the August release is too close for that kind of change so I'll just get the conversation started and we'll see how things look for the following release.
I don't doubt that the Ishtar will still be strong, and we could definitely remove it from the meta by attacking the sentry use more directly, but we want to try and reach some middle ground before going that route.
One small addition - I'm going to even out the cargo capacity on HACs some in this release, the Zealot's very sad 260 cargo was very annoying.
Fair enough mate. The game has been slowly improving recently so perhaps your incremental improvement methods will work nicely with CCPs new release philosophy. My only hope now is that you guys are willing to make more inspired changes when it comes to balancing Black ops and T3 ships, instead of just simple stat changes.
Good luck o/
Ps. When creating feedback threads in the future, if i were you, i'd spend a little more time defining the role and your intention behind the change to a mod, ship or mechanic. That way people may accept your vision easier.
+1 |

Rek Seven
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Posted - 2014.08.01 12:47:00 -
[14] - Quote
Medalyn Isis wrote:Lin Fatale wrote:Medalyn Isis wrote:Personally I find it a bit of an anomaly that a cruiser can field 5x 25mb drones.
What I find even more of an anomaly is that ships like the Ishtar can field 375mb of drones in the bay. I also find it a bit of an anomaly that turret ships have ammunition in their cargo to reload or change dmg/range type. they should live with what they have in the guns when they undock I guess you'd be happy if my stabber can fit a full rack of 1400mm then also?
1400MM are a battleship weapon. Sentry drones and heavy drones are not. +1 |

Rek Seven
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Posted - 2014.08.01 20:28:00 -
[15] - Quote
THB i would prefer if the HAC bonuses were increased to make medium long ranged weapons as effective at range as sentries. +1 |

Rek Seven
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Posted - 2014.08.01 20:50:00 -
[16] - Quote
TrouserDeagle wrote:do you know what 'power creep' is
Sure but does it really apply here? ...Granted medium weapons would be creeping up to the level of sentries.  +1 |
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